env3d.scenecreator
Class SceneNode

java.lang.Object
  extended by env3d.GameObjectAdapter
      extended by env3d.advanced.EnvAbstractNode
          extended by env3d.advanced.EnvNode
              extended by env3d.scenecreator.SceneNode

public class SceneNode
extends EnvNode


Field Summary
 
Fields inherited from class env3d.advanced.EnvAbstractNode
rotateX, rotateY, rotateZ, scale
 
Fields inherited from class env3d.GameObjectAdapter
assetManager, currentAction, currentModel, currentTexture, internalObject, jme_node, lighting, locator, mat, mat_lit, objectCache, q, qX, qY, qZ
 
Constructor Summary
SceneNode()
           
 
Method Summary
 java.lang.String getName()
           
 void setName(java.lang.String className)
           
 void setWireFrame(boolean wireFrame)
           
 void setWireFrameHelper(boolean wireFrame, java.util.List<com.jme3.scene.Spatial> children)
           
 java.lang.String toSaveString()
           
 
Methods inherited from class env3d.advanced.EnvNode
distance, distance, getModel, getTexture, isTransparent, setModel, setTexture, setTransparent, useLightingMaterial
 
Methods inherited from class env3d.advanced.EnvAbstractNode
attach, getRotateX, getRotateY, getRotateZ, getScale, getX, getY, getZ, remove, setRotateX, setRotateY, setRotateZ, setScale, setX, setY, setZ, update, updateRotation
 
Methods inherited from class env3d.GameObjectAdapter
drawSquare, drawSquare, getFieldFromObject, getJme_node, registerLocator
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SceneNode

public SceneNode()
Method Detail

setName

public void setName(java.lang.String className)

getName

public java.lang.String getName()

setWireFrame

public void setWireFrame(boolean wireFrame)

setWireFrameHelper

public void setWireFrameHelper(boolean wireFrame,
                               java.util.List<com.jme3.scene.Spatial> children)

toSaveString

public java.lang.String toSaveString()