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java.lang.Objectenv3d.GameObjectAdapter
env3d.advanced.EnvAbstractNode
env3d.advanced.EnvNode
test.foxvstux.Creature
public abstract class Creature
| Field Summary |
|---|
| Fields inherited from class env3d.advanced.EnvAbstractNode |
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rotateX, rotateY, rotateZ, scale |
| Fields inherited from class env3d.GameObjectAdapter |
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assetManager, currentAction, currentModel, currentTexture, internalObject, jme_node, lighting, locator, mat, mat_lit, objectCache, q, qX, qY, qZ |
| Constructor Summary | |
|---|---|
Creature(double x,
double y,
double z)
Constructor for objects of class Creature |
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| Method Summary | |
|---|---|
void |
move(java.util.ArrayList<Creature> creatures,
java.util.ArrayList<Creature> dead_creatures)
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| Methods inherited from class env3d.advanced.EnvNode |
|---|
distance, distance, getModel, getTexture, isTransparent, setModel, setTexture, setTransparent, useLightingMaterial |
| Methods inherited from class env3d.advanced.EnvAbstractNode |
|---|
attach, getRotateX, getRotateY, getRotateZ, getScale, getX, getY, getZ, remove, setRotateX, setRotateY, setRotateZ, setScale, setX, setY, setZ, update, updateRotation |
| Methods inherited from class env3d.GameObjectAdapter |
|---|
drawSquare, drawSquare, getFieldFromObject, getJme_node, registerLocator |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Creature(double x,
double y,
double z)
| Method Detail |
|---|
public void move(java.util.ArrayList<Creature> creatures,
java.util.ArrayList<Creature> dead_creatures)
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