env3d
Class RoomAdapter
java.lang.Object
env3d.GameObjectAdapter
env3d.RoomAdapter
- Direct Known Subclasses:
- EnvSkyRoom, GameBRoomAdapter
public class RoomAdapter
- extends GameObjectAdapter
Fields inherited from class env3d.GameObjectAdapter |
assetManager, currentAction, currentModel, currentTexture, internalObject, jme_node, lighting, locator, mat, mat_lit, objectCache, q, qX, qY, qZ |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
RoomAdapter
public RoomAdapter()
- For internal use only
RoomAdapter
public RoomAdapter(java.lang.Object room)
useLightingMaterial
public void useLightingMaterial(boolean lighting)
- Overrides:
useLightingMaterial
in class GameObjectAdapter
getTextureFromRoom
protected java.lang.String getTextureFromRoom(java.lang.String direction)
getRoom
public java.lang.Object getRoom()
getFieldFromRoom
protected java.lang.reflect.Field getFieldFromRoom(java.lang.String fname)
throws java.lang.Exception
- Throws:
java.lang.Exception
getBackgroundColor
public com.jme3.math.ColorRGBA getBackgroundColor()
- Returns:
- the backgroundColor
setBackgroundColor
public void setBackgroundColor(com.jme3.math.ColorRGBA backgroundColor)
- Parameters:
backgroundColor
- the backgroundColor to set