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java.lang.Objectenv3d.android.EnvMobileGame
test.android.Game
public class Game
| Field Summary |
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| Fields inherited from class env3d.android.EnvMobileGame |
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env |
| Constructor Summary | |
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Game()
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| Method Summary | |
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void |
loop()
The loop() method is called automatically before every screen update. |
static void |
main(java.lang.String[] args)
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void |
setup()
Instead of putting the setup code in the constructor, put it in the setup() method. |
| Methods inherited from class env3d.android.EnvMobileGame |
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getEnv, setEnv, start |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Game()
| Method Detail |
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public void setup()
EnvMobileGame
setup in class EnvMobileGamepublic void loop()
EnvMobileGame
loop in class EnvMobileGamepublic static void main(java.lang.String[] args)
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