|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectenv3d.android.EnvMobileGame
public abstract class EnvMobileGame
| Field Summary | |
|---|---|
protected EnvAndroid |
env
|
| Constructor Summary | |
|---|---|
EnvMobileGame()
|
|
| Method Summary | |
|---|---|
EnvAndroid |
getEnv()
|
abstract void |
loop()
The loop() method is called automatically before every screen update. |
void |
setEnv(EnvAndroid env)
|
abstract void |
setup()
Instead of putting the setup code in the constructor, put it in the setup() method. |
void |
start()
Called by the env3d system. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected EnvAndroid env
| Constructor Detail |
|---|
public EnvMobileGame()
| Method Detail |
|---|
public abstract void setup()
public abstract void loop()
public EnvAndroid getEnv()
public void setEnv(EnvAndroid env)
env - the env to setpublic void start()
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||