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java.lang.Objectenv3d.android.EnvMobileGame
public abstract class EnvMobileGame
Field Summary | |
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protected EnvAndroid |
env
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Constructor Summary | |
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EnvMobileGame()
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Method Summary | |
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EnvAndroid |
getEnv()
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abstract void |
loop()
The loop() method is called automatically before every screen update. |
void |
setEnv(EnvAndroid env)
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abstract void |
setup()
Instead of putting the setup code in the constructor, put it in the setup() method. |
void |
start()
Called by the env3d system. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected EnvAndroid env
Constructor Detail |
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public EnvMobileGame()
Method Detail |
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public abstract void setup()
public abstract void loop()
public EnvAndroid getEnv()
public void setEnv(EnvAndroid env)
env
- the env to setpublic void start()
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