test.android.worldofzuul
Class Game

java.lang.Object
  extended by env3d.android.EnvMobileGame
      extended by test.android.worldofzuul.Game

public class Game
extends EnvMobileGame

The Game class. This class is the entry point of the program and contains a controller loop.


Field Summary
 
Fields inherited from class env3d.android.EnvMobileGame
env
 
Constructor Summary
Game()
           
 
Method Summary
 void loop()
          The loop method is called by the android Env system every frame
static void main(java.lang.String[] args)
           
 void setup()
          The constructor.
 
Methods inherited from class env3d.android.EnvMobileGame
getEnv, setEnv, start
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Game

public Game()
Method Detail

setup

public void setup()
The constructor. It sets up all the rooms and necessary objects in each room.

Specified by:
setup in class EnvMobileGame

loop

public void loop()
The loop method is called by the android Env system every frame

Specified by:
loop in class EnvMobileGame

main

public static void main(java.lang.String[] args)