test.physics
Class Church

java.lang.Object
  extended by env3d.GameObjectAdapter
      extended by env3d.advanced.EnvAbstractNode
          extended by env3d.advanced.EnvNode
              extended by env3d.advanced.EnvPhysicsNode
                  extended by test.physics.Church

public class Church
extends EnvPhysicsNode


Field Summary
 
Fields inherited from class env3d.advanced.EnvPhysicsNode
physicsControl
 
Fields inherited from class env3d.advanced.EnvAbstractNode
rotateX, rotateY, rotateZ, scale
 
Fields inherited from class env3d.GameObjectAdapter
assetManager, currentAction, currentModel, currentTexture, internalObject, jme_node, lighting, locator, mat, mat_lit, objectCache, q, qX, qY, qZ
 
Constructor Summary
Church(EnvTerrain terrain)
           
 
Method Summary
 void reset()
           
 
Methods inherited from class env3d.advanced.EnvPhysicsNode
getControl, getLocation, getRotateX, getRotateY, getRotateZ, setCollisionShape, setFriction, setGravity, setLinearVelocity, setLocation, setMass, setModel, setRestitution, setScale, setScale, setX, setY, setZ
 
Methods inherited from class env3d.advanced.EnvNode
distance, distance, getModel, getTexture, isTransparent, setTexture, setTransparent, useLightingMaterial
 
Methods inherited from class env3d.advanced.EnvAbstractNode
attach, getScale, getX, getY, getZ, remove, setRotateX, setRotateY, setRotateZ, update, updateRotation
 
Methods inherited from class env3d.GameObjectAdapter
drawSquare, drawSquare, getFieldFromObject, getJme_node, registerLocator
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Church

public Church(EnvTerrain terrain)
Method Detail

reset

public void reset()