|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectenv3d.GameObjectAdapter
env3d.advanced.EnvAbstractNode
env3d.advanced.EnvParticle
test.physics.Explosion
public class Explosion
| Field Summary |
|---|
| Fields inherited from class env3d.advanced.EnvParticle |
|---|
pMesh |
| Fields inherited from class env3d.advanced.EnvAbstractNode |
|---|
rotateX, rotateY, rotateZ, scale |
| Fields inherited from class env3d.GameObjectAdapter |
|---|
assetManager, currentAction, currentModel, currentTexture, internalObject, jme_node, lighting, locator, mat, mat_lit, objectCache, q, qX, qY, qZ |
| Constructor Summary | |
|---|---|
Explosion(double x,
double y,
double z)
|
|
| Method Summary | |
|---|---|
boolean |
isDead()
|
void |
setDead(boolean dead)
|
void |
update()
|
| Methods inherited from class env3d.advanced.EnvParticle |
|---|
getJmeParticleSystem, setTexture |
| Methods inherited from class env3d.advanced.EnvAbstractNode |
|---|
attach, getRotateX, getRotateY, getRotateZ, getScale, getX, getY, getZ, remove, setRotateX, setRotateY, setRotateZ, setScale, setX, setY, setZ, updateRotation |
| Methods inherited from class env3d.GameObjectAdapter |
|---|
drawSquare, drawSquare, getFieldFromObject, getJme_node, registerLocator, useLightingMaterial |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Explosion(double x,
double y,
double z)
| Method Detail |
|---|
public void update()
update in class EnvAbstractNodepublic boolean isDead()
public void setDead(boolean dead)
dead - the dead to set
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||